Video Game Writing and the Sense of Story [Writing] – What Games Are


See on Scoop.itTracking Transmedia

Game writing struggles with the contradictions of storytelling because the approach is wrong. The right approach is storysensing, not storytelling….

 

Dramaturgy (What Stories Are)
It all starts with the difference between linearity and interactivity. In order for game storytelling to theoretically function, the two need to seem to have some sort of relationship. The theory goes, therefore, that a story is a line of events that happen one after another, whereas a game is a tree, with many branches and choices. Pictorially it might look something like this: [see above]…

See on www.whatgamesare.com

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