5 Lessons from a Successful Multi-platform Game Launch || MobileDevHQ
Lesson #1: A little extra time before launch is worth it.
Lesson #2: Android is huge. Ignore it at your peril.
Lesson #3: App piracy – get used to it.
Lesson #4: Letterboxing may be standard for movies, but it’s not good for mobile games
Lesson #5: Device proliferation is real, and it will keep you up at night.
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