5 Lessons from a Successful Multi-platform Game Launch || MobileDevHQ


See on Scoop.itIndie & DIY Distribution Daily News

Lesson #1: A little extra time before launch is worth it.

Lesson #2: Android is huge. Ignore it at your peril.

Lesson #3: App piracy – get used to it.

Lesson #4: Letterboxing may be standard for movies, but it’s not good for mobile games

Lesson #5: Device proliferation is real, and it will keep you up at night.

See on www.mobiledevhq.com

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